<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rims.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="2" filename="rims_normal.dds"/>
    <File fileId="3" filename="rims_specular.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="15" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
  </Files>


  <Materials>
    <Material name="Material" materialId="5" diffuseColor="0 0 0 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="rim_outer_mat" materialId="36" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="0.646 0.646 0.646"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rims.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="GroupName" visibility="false" nodeId="10">
      <Shape name="Cylinder.001" shapeId="1" nodeId="11" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="Cylinder.001" rotation="0 180 0" shapeId="1" nodeId="12" castsShadows="true" receiveShadows="true" materialIds="5"/>
    </TransformGroup>
    <TransformGroup name="GroupName" nodeId="13">
      <Shape name="Cylinder.002" rotation="90 -0 0" shapeId="2" nodeId="31" castsShadows="true" receiveShadows="true" materialIds="36"/>
      <Shape name="Cylinder.002" rotation="90 -0 0" shapeId="2" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="36"/>
    </TransformGroup>
  </Scene>

</i3D>
